﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace AEBaseCalcCSharp
{
    abstract class Craters : Astro
    {
        const int cratersMetal = 3;
        const int cratersGas = 1;
        const int cratersCrystals = 1;
        const int cratersFertility = 4;

        public override int metal { get { return cratersMetal; } }
        public override int gas { get { return cratersGas; } }
        public override int crystals { get { return cratersCrystals; } }
        public override int fertility { get { return cratersFertility; } }
    }
}
